Platform: HTC Vive with tracker
Project Duration: 2 Weeks
Team: Charles Ramsey (Programmer), Tiantian Han (Programmer), Jingya Chen (Artist), Shana Joseph (Artist), Mollie Braley (Sound Designer & Producer)
Tools: Maya, Unity, Substance Painter, Photoshop
Contribution: 3D Modeling, Layout, Texturing, Lighting, Game Design
As an artist, I worked on creating the layout of the environment --the path and the bedroom, and some of the objects that were in the environment. I worked on placement and composition, texturing the environment and lighting.
Environment coming to life
Environment in Progress
The first thing I worked on was creating a tiled path surrounded by large grass. I made a couple of variations as the first one was too short for the experience.
Modeled by Jingya - Textured by me using substance painter